CodePlexProject Hosting for Open Source Software
Welcome to Krypton's Discussions page!
Feel free to ask questions about Krypton and how it interacts with your game and XNA.
If at any point you find a bug in Krpyton, or would like to request a new feature, please create a new work item on the Issue Tracker page, and we will see to it in order of priority. We also encourage you to vote on features other
users have requested.
Thanks! - cDub & Dindak
Sep 5, 2015
8:30 AM(1 post)
first post: davo583 wrote: I've applied the v1 code for XNA 3.1 to my project and it works fin...
Nov 2, 2014
11:59 PM(6 posts)
first post: paulkoch95 wrote: Hey, i use XNA with Visual Basic (2010 and XNA 3.1), so my questio...
Nov 1, 2014
7:17 PM(3 posts)
first post: Jfarro wrote: Hi there, new to Krypton, but so far liking it...it's handling ligh...
Aug 25, 2014
2:25 PM(3 posts)
first post: JoaoPsoft wrote: Could someone port Krypton to MonoGame? XNA may be dead but MonoGam...
Jul 14, 2013
12:59 AM(2 posts)
first post: ShannaraAK wrote: Currently in XNA 4.0, you draw sprites via Vector2 like below (assu...
Jun 15, 2013
5:38 AM(4 posts)
first post: Nonadecimal wrote: I need help getting the proper ambient and light colors to display ...
Jun 11, 2013
8:05 AM(5 posts)
first post: CyberEgg wrote: I haven't seen a developer post in months upon months and I even tr...
May 17, 2013
10:29 AM(1 post)
first post: Ultraporing wrote: Hello, first of all I like to say this engine is really nice but af...
Apr 29, 2013
8:33 AM(1 post)
first post: guteks wrote: Hello, how would one go about porting Krypton to Unity? Has anyone ...
Apr 5, 2013
2:00 PM(18 posts)
first post: Twisted wrote: I've spent the last 4 hours reading practically every post on here ...
Ads by Developer Media
| Ad revenue is donated.