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Add "Line of Sight" / Fog of War support


Add the ability to use the calculated light map as a transparency mask in addition to generating shadows.

This mask could then be applied to a scene, adjusting transparency and allowing for partial visibility.

The partially visible scene could then be drawn on top of a background texture.

See the attached Monaco screenshot for inspiration.

file attachments


xixonia wrote Jul 30, 2011 at 2:59 AM

Going to start working on this as soon as possible.

Any request as far as implementation goes? what kind of interface are you guys expecting? What features?

xixonia wrote Dec 3, 2011 at 7:28 PM

The new design (in the Futures project) will make this easier to implement. I'll look into this.

xixonia wrote Dec 11, 2011 at 10:55 PM

Will start working on this for Krypton 3.0. This is next on the to do list.